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söndag 23 augusti 2015

Girl with a bat.

All right here we go, I am currently sorting out the perspective of the background and finishing that off. This is a big image dump and I am going to try explain what has happened between all stages.
This is still going to be read down to up like the other post.



I actually think I am going to call it done now.



Background work mostly. I think I manage to get some "dividers" in to make her seem less giant. Next on the list it to fix those cool looking Frisbee looking bike tires and those pillars.



Background work, currently trying to cheat a bit so she doesn't look like a giant.



I am not to fond of how the trees are turning out currently, but well see how it goes. Sorting the perspective out and adding things to the background.


Same deal really.


Redrew her arm and started on the background, I am aiming to keep that simple. I also colored the buttons on the dress to make them stick out more.


Redrew her head and cut the fringe a bit as I saw it did not work as well as I wanted with it covering the top of her eyelids.


At this part I felt something was not working out, I really liked the whole chipmunk appearance but the head really put me off. Added a yellow stripe to her dress to lift out the volume of it.


Added a few accessories to her, the hair bun was added to put even more empathize on the soft appearance. This is done to make the bat stick out.


At this stage I started to play around with her hair and decided to keep it in the same mood as the rest of here character: very soft. However, I started to get trouble with the eyes so I took a break to study them and experimented with different colors.


I actually started this one out doodling and putting down color to see how fast I could get a decent sketch out. So the big shapes of colors was decided very early.

fredag 21 augusti 2015

The missing update.

You can call it vacation if you want. However I felt I ran into a block and to combat that block I put aside time to study up on stuff. And during this period I got more and more impressed with certain Japanese illustrators and animators due to how little they could use to portray volume and I started to see a correlation between certain shapes and the portrayal of volume.
Initially I started studying anatomy to work on my line confidence so I could transfer the same school of thought over to my brushwork since I figured that confidence stems from knowing (or telling yourself you know).

A lot of the stuff was on paper which I probably won't scan in.

Here are some stuff, I might update with more.

 Currently working on this one. Started out with me just wanting to see If I could draw some cute in contrast to the depressing knights.


I did some poses of Chun-Li as a warm up. And decided to push it a little. I am going to finish this one.


This is mostly a try to transfer over some of the ideas from line art into brushwork.

That's it for now, I am slowly starting up this machine again after this "vacation" expect more posts of varying quality.